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Initial thoughts on using DALL E 2

#artificialintelligence

Like finding a box of watercolors, the excitement is similar. The learning curve is easy to make images more aligned with your taste. Writing good prompts is a skill. Don't be discouraged by initial results; making art with text is an iterative process. Every time you put your eye on the viewfinder, you decide what is beautiful, what is acceptable, and what tells the story you want.


3 initial thoughts on Ready Player One

Robohub

The long-anticipated, Steven Spielberg-helmed Ready Player One has just been released in UK cinemas this week, and as a film of obvious interest to DreamingRobots and Cyberselves everywhere, we went along to see what the Maestro of the Blockbuster has done with Ernest Cline's 2011 novel (which the author himself helped to adapt to the screen). A one-time viewing and a next-day review are, of course, too early to answer such big questions with any certainty. Fortunately, however you feel about the film itself, it will reward many multiple viewings on DVD as even the most unsatisfied viewer won't be able to resist pausing the action frame-by-frame to catch all the references and fleeting glimpses of their favourite video game characters of the past. Cline's original novel was very much a paean to plucky independent gamers resisting the ruthless greed and world-conquering ambition of the Corporate Villain (while simultaneously, strangely, lionising the richest and most world-conquering of them all, James Halliday, the Gates-Jobs figure transformed here into the benevolent deus ex machina that built his trillions on creating the OASIS). The film remains true to Cline's vision, and perhaps even heightens this black-and-white, goodie-versus-baddie (IOI), with a brilliantly cast Ben ('Commander Krennic') Mendelsohn and a tragically under-used Hannah John-Kamen heading an army of faceless corporate infantry.


Initial thoughts on 'Zelda: Breath of the Wild'

Engadget

Unlike my New York-based colleagues, I didn't get a Nintendo Switch early enough to give some thoughts on the hardware. Mine arrived yesterday, along with Just Dance 2017 and The Legend of Zelda: Breath of the Wild. For obvious reasons, the former is still in its plastic wrapping, and will likely remain so for the foreseeable future. I've since put five hours or so into Zelda, though, and I'm really enjoying it... when I can stay alive. Five hours isn't long enough to really make a substantial call on a game of this size's merits, but I can say a few things with certainty. Perhaps my fondest video game memory is playing through The Legend of Zelda: Link's Awakening.